0 votes

hello everyone
i am trying to migrate my project from 3.0 to 3.1 and i have encountered some errors with the movement and animation directions, animations start flickering or when the movement stops they mirror, also when they play they start mirroring super fast and the movement changes direction in the middle of the animation, so i wanted to ask if anything changed related to movement and the animation player.
thanks.

pd: its a 3d game and it works fine on 3.0

asked Aug 25 in Projects by torohaifisch (50 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.