+1 vote

As per the title, I would like to create a Windows style UI with menu bar and pull-down menus, exactly like the menu in the top left hand corner of the Godot editor (Scene, Project, Debug etc). I could not find any specific control nodes for doing this, so I assume that a combination of control nodes will be required. Can anybody give me some guidance? Even better, are there any example open-source programs written in Godot that have this already implemented?

asked Aug 17, 2019 in Engine by thedudelebowski (22 points)

1 Answer

+2 votes

Try MenuButton. To add items click on the Items at the top.

answered Aug 17, 2019 by mist (20 points)

Thanks, that's exactly what I was looking for!

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