I wanted to create hints for my GUI that show up when mouse is over a button, to explain in more details what it's for. I filled up "hint" field and everything works, but...
If I pause the game and leave a node responsible for GUI ignore this pause (via setting "Process" in Pause Mode), the GUI is active, as expected, but hint text never show up.
I've also done an experiment and instead of pausing changed Engine.time_scale to low value. Hint text did eventually showed up, but after a looong time.
How can I make this hint show up regardless of time_scale or pause?