Is there a way to change single cells from a tilemap?

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:bust_in_silhouette: Asked By igbow

Is there a way to change single cells from a tilemap, what I want to do is to change the cell that the player is stepping on.
is this feasible with tilemap
The solution I have now involve the use of staticbody but I think this would a performance killer in the long run.

:bust_in_silhouette: Reply From: Zylann

You can change single cells of a tilemap with set_cell: TileMap — Godot Engine (3.1) documentation in English
I suggest you have a look at the doc to see which other functions are available.

Thank you for the help but I find the documentation a little bit ambiguous for beginner and more tailored for experienced programmer.
I can read the methods, there is no explicit description.
But I did found an answer from KidsCanCode YouTube channel the link is down below

igbow | 2019-08-14 19:27

:bust_in_silhouette: Reply From: igbow

I found the answer in this video from KidsCanCode on youtube:
check out here is the link: