How can I move and rotate a KinematicBody2D with a StaticBody2D?

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:bust_in_silhouette: Asked By Austin

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Static bodies are designed to be static. Don’t move them.

kidscancode | 2019-08-10 07:09

What would you suggest as an alternative and how would I use that to achieve what I’m trying to do?

Austin | 2019-08-10 21:30

It’s not entirely clear exactly what you’re trying to do. Is the large cube rotating and the player kinematic is standing on it?

kidscancode | 2019-08-10 22:41