I would like to know what NavigationMesh parameters do and when to use them. I found absolutely no useful info in docs or anywhere else.
So first of all, we have 3 types, watershed, monotone and layers.
What is the key difference and when to use them?
Agent stuff is kinda obvious, so I'll skip that. What does the cell size do? I noticed that it produces larger/smaller polygons. What is the benefit/tradeoff of bigger/smaller cell size/height?
I would also like to know what do parameters like:
detail -> sample_distance
edge -> max_length
region -> min_size, merge_size
And also what is the benefit/tradeoff of using different number of vertices per polygon.
Info about all other parameters is a bonus :)