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is there a method of exporting a package with all its dependencies like Unity offers?
I have a scene that I would like to reuse in an other project and it would be nice if Godot could just pack it into a zip file including all dependencies my scene has, so I can simply import it again in my other project.

asked Aug 4, 2019 in Engine by omggomb (653 points)

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To add to Sqautnet's comment:

When exporting a project, there is an option under "Resources" to only export selected objects and its dependencies. Then instead of "Export Project" use "Export PCK/ZIP" and unzip that into the other project. This should always be unzipped into the root of the project since the exported package will still have all node paths set like in the old project, so if you put it into a subfolder dependencies will be broken.

answered Aug 6, 2019 by omggomb (653 points)
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