0 votes


is there a method of exporting a package with all its dependencies like Unity offers?
I have a scene that I would like to reuse in an other project and it would be nice if Godot could just pack it into a zip file including all dependencies my scene has, so I can simply import it again in my other project.

in Engine by (1,385 points)

1 Answer

0 votes
Best answer

To add to Sqautnet's comment:

When exporting a project, there is an option under "Resources" to only export selected objects and its dependencies. Then instead of "Export Project" use "Export PCK/ZIP" and unzip that into the other project. This should always be unzipped into the root of the project since the exported package will still have all node paths set like in the old project, so if you put it into a subfolder dependencies will be broken.

by (1,385 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.