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Asked By | Skipperro |
Hi,
I want to make a bullet-like object that will fly in a straight line and send signal to the body it’s hitting, and then fly uninterrupted on the same path. This should be kind of “kill everything in a straight line” projectile.
I have no problem activating the script on victims body, but when the bullet collides with the first object it interacts physically with it and stops/deflects.
How can I disable physical interactions between bullet and victim while still registering collision in script?