What project settings give the same rendering quality as the 3D scene editor viewport?

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:bust_in_silhouette: Asked By Stopdot

My simple mesh and texture models look great in the 3D viewport when editing the scene in the engine GUI, but look rough and pixelated when I play the scene/game.

I read another question here that mentioned setting the Msaa to at least x4 in the Rendering>Quality>Filters settings. This made a huge difference but it’s still not quite as good and in the editor viewport.

What other settings can I change to make the game look as good as in the viewport?

If you right-click on the image link bellow and follow the address, you can see the screenshots. In order they are:

  1. Viewport View
  2. Game without Msaa filter
  3. Game with Msaa filter

Screenshots

Can you post a screenshot of the difference between the editor viewport and the running game?

Zylann | 2019-08-02 13:04

Actually, I can’t figure out how to do that. The insert picture button wants a URL and I tried the “file:///C:.…” but that didn’t seem to insert the screenshot.
How do I insert a screenshot?

Stopdot | 2019-08-02 18:15

You can use a service like Imgur.

Zylann | 2019-08-02 19:07

They screenshots don’t show on the post for some reason, but you can right-click and follow the link address to the imgur post.

Stopdot | 2019-08-02 19:47