I'm actually working on a new project, it would be a kind of "open world" in 2D. For the graphics I'll be working on a big drawing using Inkscape.
My question is: Is it better to export it as a TileMap (where every tile will be a unique big tile , 1000x1000 pix for example) or use a unique png for the entire game (or to separate it in X zones)? I think the first option is the best but I don't know which will be the most appropriate using Godot.
Or is there a better option to do this?
Thanks in advance for your time.