Animate tiles using AnimatedTexture

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:bust_in_silhouette: Asked By 9BitStrider

Having trouble figuring out how to make AnimatedTexture work. When I attach a script to the tilemap or my world script, the game errors out. Does anyone have an example I could look at? I’m just wanting to animate certain tiles in the map.

:bust_in_silhouette: Reply From: 9BitStrider

Figured out that I have to make it it’s own dedicated resource, THEN import into the tilemap.