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Asked By | CEDoromal |
So I’m trying to get the unhandled input events using Node2D while it’s under Spatial scene root and I think I’m doing this wrong.
Apparently, using the function _unhandled_input(event)
doesn’t work when Node2D is not the scene root. Are there any other choice other than using _input(event)
?
EDIT: I’m trying to use Node2D as Control GUI of my 3D game, btw. That’s why it’s under Spatial. So lemme know if I shouldn’t do that.