0 votes

Hello, I am trying to create a trigger like we usually do in unity so that when my characters walks into it a message appears on screen. What's the easiest way of doing something like that in Godot?

asked Jul 16 in Projects by Qushy (28 points)

1 Answer

+1 vote
Best answer

Use Area node to check if something enters or exits the area.

answered Jul 16 by volzhs (9,248 points)
selected Jul 16 by Qushy
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.