0 votes

Hello, I am trying to create a trigger like we usually do in unity so that when my characters walks into it a message appears on screen. What's the easiest way of doing something like that in Godot?

asked Jul 16 in Projects by Qushy (28 points)

1 Answer

+1 vote
Best answer

Use Area node to check if something enters or exits the area.

answered Jul 16 by volzhs (9,130 points)
selected Jul 16 by Qushy
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