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ThankYouSoMuch
Hello Godot Community,
I want to be able to switch which target an Interpolated Camera has through GDScript. However, I have no clue what I am supposed to type into the set_target() function, nor do I know if this is the function I am supposed to use.
It either doesn’t set the target, or it says that a String is not an Object type. I don’t know what it means by Object type, or what it wants me to type in for that parameter.