0 votes

Hi! I'm trying to make the system drag and drop system, like in papers please , but when I click on a sprite and I move it, the cursor is placed in the zero coordinates of the pivot point (0,0), but I need when clicking on the sprite the coordinates of the pivot is changed to the coordinates of the mouse click,how to do it? Ill try

var s = get_node("my_sprite")
s.set_offset(Vector2(0,32))

but it drops error for me.

in Engine by (12 points)
edited by

1 Answer

0 votes

have you tried just doing:

var s = get_node("my_sprite")
s.offset = Vector2(0, 32)

Also, if you could provide the specific error that would be helpful

by (1,612 points)
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