Why is does my TileMap show the blue collision boxes only when I run my project?

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:bust_in_silhouette: Asked By a_new38

So I’ve used a tilemap to essential create a practice level to make sure everything was working fine. Before I run the project, everything looks great no collision boxes are showing but then when I run the game, the tilemap shows the blue collision boxes and I’m not sure why. I made sure to disable the view on each individual tile before I made the tilemap. Any Ideas?

:bust_in_silhouette: Reply From: kidscancode

Collision boxes are displayed when running if you have “Visible Collision Shapes” enabled in the “Debug” menu.

That was it, thank you so much.

a_new38 | 2019-07-10 00:38