0 votes

If R is Viewport root and N is root node, can I always assume A1 _ready will run before B _ready so that get_node("root/N/A/A1") in B _ready will resolve to a fully instanced, scene-tree added, and ready A1?


This documentation suggests yes and testing so far supports, but I want to confirm this top-to-bottom order includes full depth first traversal and is strongly intended as Godot philosophy rather than current state of implementation:


in Engine by (69 points)
edited by

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.