Collision detection bug with concave poly 3D

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:bust_in_silhouette: Asked By Rafael14_

Im working on a 3D game and im trying to use the signal body entered to detect if a body entered another, but its only working with convex polygons shape collisions and the other bodyes with concave collision it dont detect. Anyone knows how to solve it??

:bust_in_silhouette: Reply From: BraindeadBZH

Not sure if related, but might be. I opened an issue on Github related to ConcavePolygonShape collision: Collision between CSGPolygon and ConcavePolygonShape not working · Issue #30442 · godotengine/godot · GitHub