+1 vote

I want to add labels and buttons to a 3D scene: they should stay "fixed" to the top and should be unrelated to the scene, just like a sort of an independent overlay (they should not move with the scene, etc.). Is this possible? I tried to create a different scene and then imported it, but it did not work (my buttons are completely invisible, yet the editor lets me put them as a child node of my 3d scene)

in Engine by (16 points)

Check this.

1 Answer

+3 votes

Put them under a CanvasLayer.

by (4,081 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.