0 votes

I'm finding it hard to apply a material to my model.it is textured using blender smart uv and the material is a png file,how do I apply the material to the model

in Engine by (163 points)

1 Answer

0 votes

Just discovered the solution
After importing a module into the scene, click on material and create a new spatial material Set albedo texture to the .png image then it's done

by (163 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.