0 votes

I need to set some properties on the elements of a grid map so that at run time I can check if two tiles have common properties.

For example if I have 2 tiles one on top of another, I need to know if they are both part of a column or if the bottom is a column and the upper is part of the ceiling.

I though about using the mesh name or maintaining a dictionary of which meshes in the library have which properties but both approaches are highly error prone and I would like to avoid them if possible.

in Engine by (23 points)

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