Is there any way to make a material or model be unaffected by SSAO?

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:bust_in_silhouette: Asked By Trenico

I don’t want certain models to be affected by SSAO, is there any way to make an exception?

:bust_in_silhouette: Reply From: Calinou

As far as I know, this isn’t possible unless the material is made emissive (and therefore emits light on its own). You could open an issue on GitHub about this :slight_smile: