"get_position" not works for viewport, always 0,0 (vector 2)

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:bust_in_silhouette: Asked By Okan Ozdemir

Hi,

I love Godot more than Unreal and Unity
I have a problem. Touch positions not works, however mouse position works smoothly

You connected the wrong thing to b which sets the position to itself.

Dlean Jeans | 2019-06-30 07:09

Thanks. You are generous in answering

Okan Ozdemir | 2019-06-30 08:05

Can you give a full answer so I can choose it as best

Okan Ozdemir | 2020-05-12 16:33