Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Nick888 |
The code of the KinematicBody2D is the following:
extends KinematicBody2D
var vel=Vector2()
var gravity:float=4
func _physics_process(delta):
rotation +=7*delta
vel.x=120
vel.y +=gravity
var collision=move_and_collide(vel*delta)
if collision:
get_node("Sound").play()
vel=vel.bounce(collision.normal)
vel.y=-240
When i start my project i have this error in the console:
SCRIPT ERROR: GDScript::reload: Parse Error: Method ‘move_and_collide’ is not de
clared in the current class.
At: res://Spawner2.gd:12
When i run the game i have no problems and there is no cautions or something.This error shows up in console when i open my project.
Any idea please?
Thank you.