+2 votes


does anybody know how meshlibs are generated?
I had the same issue twice now that after I added some more blocks to my meshlib,
the map was screwed up because the blocks index had shifted so that everything was mest up.
So my question is, how do I prevent this?

Thanks for the Help :)

Greetings Nitwel

in Engine by (21 points)

1 Answer

0 votes

The mesh library order matches the order of the nodes in your original library scene.

by (146 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.