If you're on a desktop right now, just like this browser, doing
alt + f will show the file menu options from the menu bar.
This feature is present in almost every software i could think of ATM. It's like a meta that doesn't need to be put in any guideline. If this is by design, then i will respect it. But it does not sit well with my workflow.
What is the workaround on doing this in Godot? *
Using the mouse just to click an item in the menu bar is really, really
Even the "Editor Settings" submenu does not have a shortcut key.
I can't memorize every shortcut key there is, but at least a quick access to the menu will provide me the options needed to go wherever i need to go.