0 votes
in Engine by (232 points)

1 Answer

0 votes

You can rotate the CollisionShape2D like this

using Godot;
using System;

public class cs_CollisionShape : CollisionShape
{
    public override void _Ready()
    {
        this.RotateZ(45f);
    }
}

I encourage you to read the Godot API regarding the Spatial class and its methods.
https://docs.godotengine.org/en/3.1/classes/

by (202 points)
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