If that’s all there is to it, I would suggest checking that the .tscn file or the folder is exactly the same upper/lower case. I have noticed that the editor is case-insensitive with resource paths, but builds are not.
Yeah I checked this, but the problem wasn’t it. But it’s fixed now:
For some reason it worked after I just created another scene and make the player again, with the same resources and scripts. Now the problem is gone.
Thank you anyway
Aryn | 2019-06-18 22:16
Same issue…
as i started following the file name snake_case after some time of the project…
fixed by recreating the levels
deleted and reimported art files with snake_case
paruthidotexe | 2021-08-27 00:24
Thanks for that, helped me find my issue which was incorrect capitalisation in a PackedScene preload path.