0 votes

How do I resolve this error? please help

File jsonfile = new File();
jsonfile.Open( _jsonPath , (int)File.ModeFlags.Read );
var jsonString = jsonfile.GetAsText();
var parseData  = JSON.Parse( jsonString );
var data = (Dictionary<object, object>) parseData.Result;

GD.Print( data["scene"] );


drivers/unix/netsocketposix.cpp:190 - Socket error: 10054

in Engine by (27 points)

Comment parts of the code to see what line is the culprit.

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.