0 votes

I now test ipa. But I can't see any godot print log. I don't disable stdout.

godot 3.1.1
xcode 10.2.1
macos 10.14.4

in Engine by (34 points)

1 Answer

0 votes
Best answer

Try to re-attach the process.

Debug > Attach to Process

by (331 points)
selected by

Please more infomation. I don't know how to setting ;p

In XCode, go to the debug menu, select attach process, and select the process.

Now it works .Thanks

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