Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | indicainkwell | |
Old Version | Published before Godot 3 was released. |
For example, I have a scene with a layout like:
- Node2D
- Sprite
I add an image to the Sprite and it is now twice as big as the Node2D. So, when I instance this scene it has a tiny box to click and drag around. I can manually resize the sprite or the Node2D, but that’s kind of tedious.