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Asked By
Thakee Nathees
i’m trying to make a little cut scene in my rpg game. my camera is child of player but for the cut scene i want it to follow an npc for a shot time, here is my simplified version of node tree
how to make the camera follow the npc for a while in gdscript?
I think a good way to do this could be to have more than one camera. Have one that follows the npc and just set that one as the active camera when needed.