+2 votes

Hello everyone,

I am trying to code the use of a joystick in Godot. I am using a dual shock 4.
I can use the buttons and axes just fine, but I would like to use the gyroscope and accelerometer as well. I can't, their values stick to 0 all the time.
But as the code does not specify what device I am getting the gyro and accel info from, I suppose it gets only from mobile, not from controllers.

Am I missing something in here? Is there any way to get around this?

in Engine by (20 points)
edited by

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.