Does anybody working on the integration of things like opensubdiv in the engine? I would be super interested to help any initiative going this way :)
AFAIK, there is no initiative to integrate opensubdiv into the engine. If you wish to suggest it, you can file an issue on the engine's Github page asking to implement opensubdiv.
ok, but i think that it is less important than geometry shaders (not planned either?) - i'll post a issue and we will see
Sorry I couldn't give a solid answer, frankiezafe; it was the best I could find.
no problem, thanks for replying!