0 votes

func _process(delta):
move(direcao * velocidade * delta)

time =- delta

if time <= 0:
    print("DESTRUIDO")
    queue_free()

Method 'move' is not declared in the current class

in Engine by (12 points)

1 Answer

0 votes

KinematicBody2D does not have a move() method. It has move_and_collide() and move_and_slide(), which are for moving the body and returning/responding to collisions.

For more information and examples, see:
https://docs.godotengine.org/en/latest/tutorials/physics/using_kinematic_body_2d.html

Also, you should always refer to a node's API documentation for what methods and properties is provides:
https://docs.godotengine.org/en/latest/classes/class_kinematicbody2d.html

by (20,359 points)
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