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I have created a 2d walk animation for my player, and the idle image for the player is just a frame in the middle of the animation, and I want to know is there any way to stop on that frame, (current_animation_position property of AnimationPlayer dosen't have a setter?)

in Engine by (255 points)

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you use frame property to change Sprite Texture in you game.

by (123 points)
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