android build is changed recently on master branch.
if you follow this tutorial, you need to checkout 3.1 branch, not master.
if you want to use master branch, you need to follow this article.
I’m not creating a module I’m just trying to install one (admob or facebook integration). So my error is in building phase…
vito | 2019-05-27 11:58
I’m downloading the 3.1 branch
vito | 2019-05-27 11:59
It seems working, It is building but I don’t understand why with the master it doesn’t work, Can you explain me better? I cannot follow the links, I don’t understand them well
vito | 2019-05-27 12:13
Android build is changed for the new android plugin system.
with master(3.2), android module can be installed via assetlib, like admob
no need to recompile the whole godot engine source.