0 votes

Hey guys!

I'm really new to Godot but want to learn more and more about the engine and it's own language. Right now I'm busy with the particle system. I just do not know how I can access the "Gravity"-Vector3 of a "Particles2D"-Node (in "Process Material"-Category) via GDScript?
In the Inspector it isn't a problem to edit this property but I don't know how to do it in the script..

Can someone help me?

in Engine by (12 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.