I'm trying to compile Godot engine downloaded from git, but it says I'm missing platform\android\os_android.os file. What should I do now?
I'll be glad for any answer.
OS: Windows 10 Enterprise 64bit
Godot version: 3.1 (19-05-21)
Godot modules: none added
Enviroment: x64 NativeTools Command Prompt for VS 2019 (Administrator)
Tried and it worked: compile Godot for Win, compile Godor for Win target release
C:\GIT\godot>scons platform=android target=release
scons: Reading SConscript files ...
Building for Android (armv7) (with NEON)
Using NDK unified headers
Checking for C header file mntent.h... (cached) no
scons: done reading SConscript files.
scons: Building targets ...
[ 3%] [94mCompiling shared [95m==> [93mplatform\android\os_android.cpp[0m
scons: *** [platform\android\os_android.os] The system cannot find the file specified
scons: building terminated because of errors.