Does a GDscript OBFUSCATOR exist to protect my scripts?

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:bust_in_silhouette: Asked By dubogo

Hi, im looking into using Godot but the lack of script protection turns me off a bit, i can only see compile to binary or encrypt script option which is very insecure and takes not long to reverse.
An obfuscator would be a real protection but i cannot find anything?
So how do you guys protect your sourcecode?

:bust_in_silhouette: Reply From: kidscancode

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:bust_in_silhouette: Reply From: tavurth

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