So that's basically it. I'm not completely sure about how I should credit Godot Engine when publishing my game.
From the paragraphs listed in the License page, I assume that I don't need to do it directly in the game (so I don't need to keep the default "GODOT" splash screen in my finished game), as long as I include a text document with the License text in it (or the link to de License page) in my game files.
Am I right about that? That would be the way to properly credit Godot Engine?