Changing the Editors Keys and Mouse Setup

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:bust_in_silhouette: Asked By Noinx

Hello. I am new and i want to adjust the GoDot Editor more to my needs.

Special i want to flipp the Zoom Dierection of the Mouse Wheel, (Wheel down → Zoom in … and opposite) and View Rotation and Panning should be flipped. (Middle Mouse → Pan; Shift+MMouse → Rotation)

How to do that?
Thank You.

:bust_in_silhouette: Reply From: Jowan-Spooner

Have a look at the Editor Settings.

Menu>Editor>Editor Settings>Editors>3d>Navigation

Hope it works.

Thank You. I found the Modifier for Pan and Orbit and changed them. So that good now. But there is no Way zu change the Zoom Direction for Mousewheel. And an new Thing i’ve noticed, also no Possibility to use Comma as Decimalpoint.

Noinx | 2019-05-11 01:15

:bust_in_silhouette: Reply From: adxsoft

I’m on a Mac OSX Sierra using a Magic Mouse (MM)

I found the only way I can get the MM to zoom in is the following

  1. In System Preferences
    → Accessibility
    → “Use scroll gesture with modifier keys to zoom”
             set the dropdown to Command (default is Ctrl)
  1. In Godot (3.2.2)
    Editor →
    Editor Settings - > 3D
      set Emulate 3 Button Mouse on
      set Zoom style to Vertical (the normal default)
      leave the Zoom modifier as Ctrl

With these settings holding Ctrl and swiping mouse up and down scrolled the Godot window correctly

Note. I did try changing the Zoom modifier to Option (and also Meta) but these had no effect

Hope this helps
Allan # adxsoft