What am I doing wrong with 2Dphysiscs?

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:bust_in_silhouette: Asked By abakobo

I get unexpected behaviour with my first attempt at making some physics scenes.

Using Pin joints, some objects don’t finish in vertival position (or don’t touch the ground)

here’s a picture:

the project is available here (you have to show collision shapes the see them!):

many thanks

Ok looks like the center of mass is not auto-generated but is at body’s origin.
Center of mass for RigidBody2D · Issue #12353 · godotengine/godot · GitHub

abakobo | 2019-05-06 07:18