Imagine I have a 3D character supposed to use, say, a sword and a crossbow. I have 3D models for everything, rigs, animations, materials and whatnots.
What would be the best way (or at least your favorite method) to switch from one weapon to the other ?
Is it possible to use a BoneAttachment or a PinJoint node maybe to put the weapon in the hand of the character ?
Would the weapon move (translate/rotate) properly with the hand ?
Thank you for your time.