+3 votes

As the question states, I would like guidance in setting rotation of a player to the angle of its floor.

Here is a visual I made to make clear what I mean.

in Engine by (15 points)
edited by

1 Answer

0 votes

What if you use export onready var to store the angle of the sprite and the square can have a func _process that checks for the exported variable's value and rotates accordingly.

(BTW you can make the image appear in your question directly instead of just the link)

by (127 points)
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