0 votes

Hello. I need some help with this: How to stop/terminate a script? something like the exit() in python. The script is not attached to a node so get_tree().quit() is not working. The idea is that if a condition is met, the program stops
Thanks!!

in Engine by (130 points)

1 Answer

+1 vote
Best answer

try Engine.get_main_loop().finish()

by (9,760 points)
selected by
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.