hey guys, i'm new to coding in godot and just wondering;
does anyone know how to make a countdown timer, then for something to disappear after its over?
You could use a timer with one_shot = false and wait_time = X where X = number of seconds you want this timer to trigger (countdown finishes). You will need to attach a script to the timer signal "timeout" as per the below:
one_shot = false
wait_time = X
then in your script you play an animation or hide your object.