Does anyone have experience with pacing issues and project abandonment? How did you get over the whole "this is lame, new project time" problem?
Don't give up before releasing the game, even if it is completely crap you will still
gain experience for the next one.
Forbid yourself to start a new project before the first one is released.
Great advice, but it still feels like the game is crap. I am going to have to say no to my instincts.