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Asked By | marcorexo |
Hi,
When I try to re-animate the same sprite using sprite.play() it no longer animates. For example, in this code snippet I restart the animation using a timer which gives the sprite enough time to animate (3 frames) so that I don’t need to use sprite.stop() :
func _on_Timer_timeout():
sprite.play()
timer.start()
How can I re-play the same sprite? How can I solve this? Is it better practice to use sprite.stop()?